|Heroic Action Role-Play|
It is hard for you to stop fighting when you run out of enemies. At the end of a fight, make a Dodge roll against the highest Mind among your former opponents. If you fail you lose control and go berserk.
When this occurs, you go wild with your lust for violence; you start attacking bystanders, your friends or even yourself, generally in that order. If confronted, people can try to make Charm rolls against a difficulty equal to your Dodge; success brings you out of the killing spree. Otherwise, you are out of control for one round per point of negative outcome on the initial roll.