Animal Adoptee (Apath)
|Unofficial rules compendium|
The animal adoptee was brought up by animals and is foreign to humanoids and their ways, but tough and wise in the way of animals. This makes him a martial artist of the way of the body.
Publisher: Purple Duck Games
This is a martial arts archetype, a druid who fights with animal-style martial arts.
Publisher: Purple Duck Games.
Starting Wealth: 1d6 × 10 gp (average 35 gp.)
Hit Die: d8.
Add Acrobatics (Dex), Intimidate (Cha), and Stealth (Dex) to the animal adoptee's list of class skills. Remove Craft and Profession from the animal adoptee's list of class skills.
The animal adoptee's class skills are Acrobatics (Dex), Climb (Str), Fly (Dex), Handle Animal (Cha), Heal (Wis), Intimidate (Cha), Knowledge (geography) (Int), Knowledge (nature) (Int), Perception (Wis), Ride (Dex), Spellcraft (Int), Stealth (Dex), Survival (Wis), and Swim (Str).
Skill Ranks Per Level: 4 + Int modifier.
The animal adoptee has all the standard druid class features, except as noted below.
Weapon and Armor Proficiency
Animal adoptees are proficient with the following weapons: club, dagger, dart, shortspear, sling, and spear. They are also proficient with all natural attacks (claw, bite, and so forth) of any form they assume with wild shape (see below).
Animal adoptees are not proficient with any armor and prohibited from wearing armor. Animal adoptees are proficient with shields (except tower shields) but must use only wooden ones.
An animal adoptee who wears armor or uses a prohibited shield is unable to cast animal adoptee spells or use any of her supernatural or spell-like class abilities while doing so and for 24 hours thereafter.
Way of the Body Armor Bonus (Su)
As long as he is not wearing any armor, an animal adoptee gains a natural armor bonus equal to his Constitution bonus. He can use shields normally and the bonus stacks with armor and shield bonuses and with enchantment bonuses to natural armor. It does not stack with natural armor, like that provided by wild shape.
Summary of Lost Class Abilities
These abilities of the original class are lost or modified in this archetype:
- Weapon Proficency
- Armor Proficiency
- Class Skills
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