The ImperialPaladin is in most respects the same as the paladin described on page 43 of the Starfarer's Handbook.

Alignment Restriction

The ImperialPaladin of DarkStar may be of any good alignment. They must be paragons of goodness, but need not be lawful.

Multiclass Restriction

There are no special multiclass restrictions for the ImperialPaladin.

Revised Class Features

The radius of Aura of Courage is increased to 10 feet per level. This rule applies to Outlands Paladins as well.

Weapon and Armor Proficiency

Paladins are proficient with all simple and martial weapons, with all types of armor (including power armor), and with shields (including tower shields).

Revised Skill Points

An ImperialPaladin recieves 4 + Int bonus skill points per level.

Revised Skill List

This skill list includes the new skills, as well as those from the PHB. It is not a revision, just a compilation.

Climb (Str), Concentration (Con), Craft (Int), Diplomacy (Cha), Freefall (Dex), Heal (Wis), Jump (Str), Knowledge (nobility and royalty, religion) (Int), Listen (Wis), Pilot (Dex), Profession (Wis), Sense Motive (Wis), Spot (Wis), Swim (Str).

Revised Spell List

Paladins can not use spells against chaos, only against evil. This means that they can no longer use Protection from Chaos and Magic Circle Against Chaos.


ClassGuide

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