So far, the 4E bard is just a playtest version, and quite a bit of fiddling around might be needed to make it good.
Virtue of Cunning: When an enemy attack misses you or an ally within a number of squares of you equal to 5 + your Intelligence modifier, you can slide the target 1 square as a free action. You cannot slide an ally on that ally's turn.
Canny Strike
Bard Attack 1
You trick your enemy into making a tactical mistake.
At-Will ✦ Arcane, Weapon
Standard ActionMelee weapon
Attack: Charisma vs. Will
Hit: 1[W] + Charisma modifier damage. Choose an ally within 5 squares, the target grants combat advantage to this ally until the end of your next turn. Increase damage to 2[W] + Charisma modifier at 21st level.
Courageous Strike
Bard Attack 1
You deliver an attack that inspires your ally to fight harder.
At-Will ✦ Arcane, Weapon
Standard ActionMelee or Ranged weapon
Target: One creature.
Attack: Charisma vs. AC. Hit: 1[W] + Charisma modifier damage, and one ally within 5 squares of you gains a +2 power bonus to attack until the end of your next turn.
Inciting Strike
Bard Attack 1
Your attack encourages an ally to keep fighting.
At-Will ✦ Arcane, Weapon
Standard ActionMelee or Ranged weapon
Target: One creature.
Attack: Charisma vs. AC Hit: 1[W] + Charisma modifier damage and one ally you can see within 5 squares gain temporary hit points equal to half your level plus your Constitution modifier. Increase damage to 2[W] + Charisma modifier at 21st level.
Warning Shout
Bard Attack 1
You scream at your opponent, giving your ally enough time to recover.
At-Will ✦ Arcane, Thunder, Implement
Standard ActionClose burst 5
Target: One enemy within burst.
Attack: Charisma vs. Will. Hit: 1d6 + Charisma modifier thunder damage and one ally within burst chooses to shift 1 square or make a saving throw. Increase thunder damage to 2d6 + Charisma modifier at 21st level.
Revised Powers
Fast Friends
Bard utility 1
You sing a tune of false friendship, leaving your foe in a reverie.
Encounter ✦ Arcane, Charm, Implement
Standard ActionRanged 5
Attack: Charisma vs. Will
Hit: The target cannot attack you or your allies character until the end of your next turn or until you or one of your allies attacks the target.
Ghost Song
Bard Attack 1
You hum an eerie tune that makes your opponents uneasy..
Encounter ✦ Arcane, Implement, Psychic
Standard ActionClose burst 2
Target: Each enemy in burst.
Attack: Charisma vs. Will. Hit: 1d8 + Charisma modifier damage, and the target takes a -2 penalty to Will defense until the end of your next turn.
Phantom Blow
Bard Attack 1
After you strike, shadows seem to leap at the opponent from every angle, opening up potential assaults.
Encounter ✦ Arcane, Weapon
Standard ActionMelee or Ranged weapon
Target: One creature.
Attack: Charisma vs. AC. Hit: 1[W] + Charisma modifier damage and target grants combat advantage until the end of your next turn.
Accelerated Strike
Bard Attack 1
You strike hard and fast, inciting your allies to follow your example.
Daily ✦ Arcane, Weapon
Standard ActionMelee or Ranged weapon
Target: One creature.
Attack: Charisma vs. AC. Hit: 1[W] + Charisma modifier damage. Effect: Until the end of the encounter, you and allies within 5 squares can shift 1 square as a minor action. Virtue of Cunning: Until the end of the encounter, you and allies within 5 + your Intelligence modifier squares can shift 1 square as a minor action.
Defensive Bulwark
Bard Attack 1
Today, nobody dies!
Daily ✦ Arcane, Weapon
Standard ActionMelee or Ranged weapon
Target: One creature.
Attack: Charisma vs. AC. Hit: 3[W] + Charisma modifier damage. Effect: Allies within 5 squares of you gain a +1 power bonus to all defenses until the end of the encounter. Virtue of Valor: You and allies within 5 squares gain 5 + your Constitution bonus temporary hit points.
Fey Call
Bard Attack 1
Your melody pulls the target towards you.
Daily ✦ Arcane
Standard ActionRanged 20
Target: One creature.
Attack: Charisma vs. Will Hit: You pull the target twice its speed + your Intelligence modifier squares. This movement provokes opportunity attacks. Target is immobilized until the end of your next turn. Sustain minor: The effect continues. You cannot sustain the effect if the target has taken any damage since your last turn.
Grease
Bard Attack 1
By humming a little comic ditty, you make the ground slick and treacherous.
Daily ✦ Arcane, Implement, Zone
Standard ActionArea burst 2 within 10 squares
Target: Each creature in burst.
Attack: Charisma vs. Reflex. Hit: Target is knocked prone. Effect: Until the end of the encounter, any creature that enters or moves within the zone is subject to another attack. You can dismiss this effect as a minor action.
Hunter's Horn
Bard Attack 1
A short blast of music precedes your and your allies assault.
Daily ✦ Arcane, Implement, Psychic
Standard ActionClose burst 2
Target: Each enemy in burst.
Attack: Charisma vs. Will. Hit: 2d6 + Charisma psychic damage. Target is weakened until the end of your next turn. Effect: Allies within the burst gain a +2 power bonus to attack rolls until the end of your next turn.
Lively Step
Bard Utility 2
A quick fanfare is all it takes to march faster.
Daily ✦ Arcane
Standard ActionClose burst 5
Target: You and each ally in burst.
Effect: Until the next short rest of for the next ten hours, the targets speed increases by 2 squares.
Bladeweave
Bard Attack 3
Your weapon shifts and weaves, dizzying your opponent as you strike.
Encounter ✦ Arcane, Weapon
Standard ActionMelee weapon
Target: One creature.
Attack: Charisma vs. AC. Hit: 2[W] + Dexterity modifier damage and the target is dazed until the end of your next turn.
Pyrotechnics
Bard Attack 3
With a wave of your hand and a snap of your fingers, a flash of fire erupts, followed by a cloud of black smoke.
Encounter ✦ Arcane, Implement, Fire
Standard ActionRanged 10
Target: One creature.
Attack: Charisma vs. Reflex. Hit: 1d10 + Charisma modifier fire damage, and the target's space and all adjacent squares are totally obscured
until the end of your next turn. The obscurement moves with the target.
Glitterdust
Bard Attack 5
You throw a stream of shining dust that sticks to your foe’s armor and eyes.
Daily ✦ Arcane, Implement, Radiant
Standard ActionArea 2 in 20 squares
Target: Each creature in burst.
Attack: Charisma vs. Reflex. Hit: 1d6 + Charisma modifier radiant damage and the
target is blinded (save ends).
Effect: The cannot benefit from concealment or invisibility for the rest of the encounter.
Singing Blade
Bard Attack 5
The sound of steel resounds with each blow.
Daily ✦ Arcane
Standard ActionBurst 5
Target: You or one ally in burst.
Attack: Charisma vs. Reflex. Effect: Target makes one melee basic attack. This attack and all attacks the target makes until the end of the encounter inflict 1d6 extra thunder damage on a hit.