Starfox | Home | T3 | Fu
Path of the Immutable Clay
A very specific path, that fights and masters arcanowave energy and mutation. It is thus specific to environments where such schticks exist. It can be very powerful there. Creative ThunderFu: 1, Shot: 3 Strike a character The Wandering CowFu: X, Shot: 1 This is the fu schtick of the same name, Feng Shui, p 99. When you suffer an arcanowave effect that would force you to make a mutation check at the end or the session, spend Fu equal to the Difficulty of that check if it were held immediately. You may then apply an equal number as an Action Value bonus to the next action you take. The mutation check still occurs normally at the end of the session. No MedicineFu: 3, Shot: 8 This is the fu schtick of the same name, Feng Shui, p 99. Lay hands on an individual (including yourself) who will have to make a mutation check at the end of the session due to arcanowave exposure. Make a Martial Arts check with the Difficulty being that or the mutation check were it held immediately. If you succeed in the check, the current Difficulty of the victim's mutation check restarts at 0. If you fail in the check, you must make a mutation check at the end or the session, with the victim's current Difficulty added to your own, if any. The victim's Difficulty is not changed in this case. Unexpected HarvestFu: 0, Shot: 0 This is the fu schtick of the same name, Feng Shui, p 99. If you have just completed a successful use of the No Medicine Fu power, you may convert the dissipated arcanowave energy into a one-time store or Fu energy. Make a second Martial Arts task check, using the same Difficulty as the No Medicine check. If successful, you gain a number of Fu equal to that Difficulty: once the Fu is spent, it cannot be recovered. These bonus Fu points remain with you until spent, but they do not add to your Chi attribute rating. The maximum number of extra Fu points that can be stored from Sequence to Sequence using this or any other Fu power is equal to the characters original Fu attribute. Clearing the GroundFu: 8, Shot: 15 This is the fu schtick of the same name, Feng Shui, p 99. Cure a willing subject who has been mutated by arcanowave exposure, returning the subject to his state before any mutation due to mutation checks occurred. To do so, take the character's current value on the Mutation Outcome Chart, treat it as a positive rather than a negative number, and make it the Difficulty for a Martial Arts check. If you succeed, the subject is cured. If you fail, the subject remains in his mutated condition, and you yourself must make a mutation check at the end of the session, adding the Difficulty of the check you have just made to the Difficulty of the Mutation check.
Starfox | Home | T3 | Fu |
Copyright © 1998 and onwards, Carl Cramér. Page downloaded
times. Last update |