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Side Effect


Your attacks can have some special side effect beside straightforward Wound points. When you damage a foe, you can elect to halve the actual Wound Points inflicted and get some special side effect for the remainder. The specific Side Effect must be decided upon when the schtick is bough. If you have several different attacks, each can have a separate Side Effect. You can always elect not to use your Side Effect, if you don't want to.

Armor Biter: Reduce opponents Armor Rating by your side effect value. If the side effect matches the protective add of your opponent's armor, it is ripped right off.

Bash: You smite your opponents so powerfully they are hurled about. The target is thrown a number of meters equal to the Side Effect, and loses this many shots from his shot counter.

Weapon Biter: If the Side Effect points match the close-combat damage add of the weapon, it is destroyed. Pistols do +2 in close combat, rifles do +3.


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Copyright © 1998 and onwards, Carl Cramér. Page downloaded times. Last update Sun, Apr 2, 2000.