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Path of the Shooting Star
This path is focused on ranged attacks; throwing steel like stars falling from heaven. It is unmatched among ranged attacks in speed and power. Throwing attacks suffer a range penalty of -1 per ten full meters of range. Lucky StarFu: 0, Shot: 0 This schtick allows you to have an array of throwing weapons, who all count as your signature weapon. You can pick a certain type and design of throwing weapon as a signature weapon. With any weapon of this type and design, you do +3 damage. You never run out of weapons of this type, though they can temporarily be taken away from you. You often leave some behind, perhaps even as an ego signature. StarfallFu: 1, Shot: 1 You can make a throwing weapons attack using only a single shot to do so. Storm of BladesFu: X, Shot: 3 Draw and hurl X missile weapons. Either attack X targets at no penalty, or attack a single target with +X to your Action Value. Perfect BalanceFu: 2, Shot: 1 Pick up a mundane object and attune to it, so that you can use it as a throwing or melee weapon. This can include pencils, sticks, paper clips and credit cards. The object will now do Fu +2 damage, and can be thrown, until you let go of it. You can have a number of such weapons equal to your Fu attribute (not unused Fu points) at any one time. Not cumulative with Lucky Star. Dance of SteelFu: 3, Shot: 3 You can throw a weapon around corners to strike opponents you cannot even see, as long as you know they are there. There are no penalties to such a shot. Shooting StarFu: X, Shot: 1 A weapon you hold will glow with a visible chi aura until it hits a target or until the end of the Sequence. When the weapon hits a target, it explodes, doing 2X additional damage to those who touch it.
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