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Sorcery Tradition Rules


All sorcerers are governed by some form of tradition, a framework for their powers that both helps and limits them. Without a tradition, sorcery would be impossible to use or comprehend. In each campaign world, there are likely to exist a few pre-defined magical traditions, with set limitations. But the GM can be flexible and let the players belong to splinter groups or sub-sects with their own set of limitations, if at all appropriate.

The rules of magic traditions are really simple. Each tradition has a number of limitations, and for each limitation that the sorcere is currently breaking, he suffers a -5 penalty on his Sorcery AV.


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Copyright © 1998 and onwards, Carl Cramér. Page downloaded times. Last update Fri, Jun 21, 2002.