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Forces
This schtick deals in forces and force fields. It can represent telekinetic force fields, or use some other special effect such as an element, bones, darkness or plants to build barriers and reinforce objects. It is very function-related, and quite low on mystic feeling, but handy in a pinch. Things reinforced or altered with Force take on a supernatural sheen. Things created are clearly visible, but don't look or feel like their real thing at all. Forces are often used together with some other schtick, such as an element, Death, Fertility or even Illusion, to allow new effects with a style determined by this other schtick. It is in some ways similar to Ice, Conjuration and Sand. The difficulty on enchantment tasks depend on what you have to work with. It is much harder to create an unanchored force field suspended in air than it is to reinforce an already existing structure, such as a door, wall or object.
The last two modifiers apply only to enchantment variants that do not use pure force to build their force constructs, but some substance. Force magic lasts a number of sequences equal to the Outcome, and has a Toughness equal your Magic + Sorcery skill. It can be extended to a duration of Hours for a Magic point. Backlash with Force magic causes all your current Force spells to collapse. This does not apply to those made permanent with the Permanency effect of Fertility or Metamagic. BarrierYou can seal a portal, reinforce a wall or door or create a cage or force. This can be a wall with a length equal to your Sorcery Action Value and a height equal to your Magic, or a bubble with a diameter equal to your Magic. It can of course be made smaller or otherwise shaped, as long as the maximum dimensions are not exceeded. Anyone tries to escape being caught on the wrong side of your Barrier and within a normal move of it is allowed a Dodge roll against your Magic to escape while the barrier is still forming. This counts as a defensive action. Blackboard Bridge Bulwark Conyeyance Hut FloaterA slow floating conveyance. Floaters have a Body equal to your Sorcery Action Value and a diameter equal to your Magic. It can carry loads but cannot ram things, stopping at any obstruction. It is quite slow, moving your Magic meters but only at the end of each sequence. Floating Disc Force Ferry Ram ToolYou create or enchant tools, turning broken or improvised equipment into fully-functioning items. An involuntary target can immediately and automatically shed the tool. If you want to create force shackles, take an appropriate Blast effect. Blade Shield You decide upon protection value and drawbacks when creating the shield. It can protect someone else. Typical drawbacks include:
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