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Blunder About
You can, at any time, say that you are blundering about (this is a 3-shot action). If there are any hidden hideouts, secret doors, traps, hidden clues, ambushes or other surprises (good or bad) that the GM has planned or feels like springing, you stumble into them. You can spend a Fortune point on this ability, and the GM will either twist the outcome in a favorable way or introduce some such feature if at all appropriate.
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