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Blink


You can teleport to a spot nearby. It looks real cool because you disappear in a puff of smoke (or a flash of light, whatever you want). You must be able to see something of your destination, but you may ignore any intervening pits, transparent barriers, people etc. The difficulty of this check is 5, with penalties for cover and range.

A failed teleport means you materialize somewhere bad.

Blinking is a 1-shot action that costs a Magic point. It can be used as an active defence, giving you a dodge of Creature Powers +5, and also gives you a limited surprise when you arrive; your first action after teleporting gets a +3 action value bonus unless your opponent has some kind of extra-spatial sense.

Shelly the Unicorn is trying to teleport behind a nearby couch. The difficulty is 5, plus the couch 90% conceals the area behind it. This increased the difficulty by 6, to 11.


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Copyright © 1998 and onwards, Carl Cramér. Page downloaded times. Last update Tue, May 14, 2002.